<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Compostella Devlog - itch.io</title><link>https://pududeveloper.itch.io/compostella</link><description>​  A pilgrimage in the dark. Loot the crypts, feed the wagon, outrun what follows.​</description><item><guid>https://pududeveloper.itch.io/compostella/devlog/1551466/041-alpha-the-dark-keeps-its-secrets</guid><title>0.4.1-alpha — the dark keeps its secrets</title><link>https://pududeveloper.itch.io/compostella/devlog/1551466/041-alpha-the-dark-keeps-its-secrets</link><pubDate>Fri, 12 Jun 2026 10:13:49 GMT</pubDate><category>devlog</category><description><![CDATA[<p>For a horror game built around a single torch, Compostella had a quiet lie at its heart: the light went straight through the walls. Step up to a wall with a room behind it and the room was already hal...</p>]]></description></item><item><guid>https://pududeveloper.itch.io/compostella/devlog/1551357/040-alpha-down-the-stairs-into-the-dark</guid><title>0.4.0-alpha — Down the stairs, into the dark</title><link>https://pududeveloper.itch.io/compostella/devlog/1551357/040-alpha-down-the-stairs-into-the-dark</link><pubDate>Fri, 12 Jun 2026 07:08:15 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Until now, every dungeon in Compostella was a single floor — one level of dark to pick your way through before you climbed back into the wagon. This update changes the shape of the dark itself: dung...</p>]]></description></item><item><guid>https://pududeveloper.itch.io/compostella/devlog/1550274/030-alpha-is-here-now-</guid><title>0.3.0-alpha — Is here now !</title><link>https://pududeveloper.itch.io/compostella/devlog/1550274/030-alpha-is-here-now-</link><pubDate>Thu, 11 Jun 2026 03:03:24 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The road out of town used to be a corridor. Walls on either side, a single way forward. In 0.3.0 that corridor is gone — the road opens into open woods, and the dark gets a lot more room to move. Ou...</p>]]></description></item><item><guid>https://pududeveloper.itch.io/compostella/devlog/1549511/023-alpha-you-are-here</guid><title>0.2.3-alpha — you are here</title><link>https://pududeveloper.itch.io/compostella/devlog/1549511/023-alpha-you-are-here</link><pubDate>Wed, 10 Jun 2026 08:24:34 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The dungeons have been getting bigger and more branching, and more than one of you has gotten turned around in the dark. So this update adds the thing that fixes that: a minimap . A map that fills its...</p>]]></description></item><item><guid>https://pududeveloper.itch.io/compostella/devlog/1549254/021-alpha-the-big-catch-up</guid><title>0.2.1-alpha — the big catch-up</title><link>https://pududeveloper.itch.io/compostella/devlog/1549254/021-alpha-the-big-catch-up</link><pubDate>Tue, 09 Jun 2026 23:07:36 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This one covers a lot. The game&#039;s been getting steady updates since launch, but the devlog posts fell behind the actual builds — so this is a catch-up that folds three releases into one...</p>]]></description></item><item><guid>https://pududeveloper.itch.io/compostella/devlog/1548332/compostella-first-playable-alpha-is-live-windows-linux</guid><title>Compostella — first playable alpha is live (Windows + Linux)</title><link>https://pududeveloper.itch.io/compostella/devlog/1548332/compostella-first-playable-alpha-is-live-windows-linux</link><pubDate>Mon, 08 Jun 2026 22:50:18 GMT</pubDate><category>devlog</category><description><![CDATA[<p>After a long stretch of building in the dark, the first public alpha of Compostella is up. If you&#039;ve followed along under its old working name Peregrinoz — this is the same game, now with the name i...</p>]]></description></item></channel></rss>